I have the following projects in the works:
INVADERS FROM EARTH. So the Martians invade and fail. Is there any way we can get back up there and clobber them? Space warfare circa 1890. The Martians' motives are not what they seem. They kill us, drink out blood, and burn our cities, sure, but that's not the point. They're after something else altogether, and although we've jacked some of their tech, it's not something we can really solve by burning them with heat-rays. Although they do have their uses.
OUT OF TIME. Sequel to Up in Smoke. The new superheroes of St. Albert's City are attacked by solar-powered menaces from the future. Lots of them! Not only is Solarman not dead, he's got about a dozen other Solarmen cooperating to take out Earth's only defenders, the Honor Patrol! The future looks grim -- after all, that's where the invaders are coming from!
OPERATION ZOMBIE. Sequel to Operation Renfield. On the Russian front, you have to kill a guy again and again to get him to stay down. Our guys, they mostly get one death. The exception is Elvish-American Sgt. Mithrandir Murphy, and his recon outfit's got to find a way to even death's mathematics before the zombies take it all.
OPERATION NEMO. The Sea People control the deep Pacific. But we control the surface. Can you really make them lie down and give up when you can sail over their countries but can't ever land on them? Sure you can. Submarines are easy -- iron sinks. It's coming back up afterwards that's the tricky part ...
OPERATION UNDERLORD. D-Day in Hell. The forces of freedom vs. the Pit of the Damned. Hey, if we want the Devil to stop messing with us, we have to kick in his door and whack him, right? Easy to say ... if you can trust everyone on your own side!
All of these have at least 2000 words written already, which is like 8 typed pages, so they're barely started. I've got ideas ... piles of ideas. Now that the chemistry book's done, I may be able to get going on some of these!
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